I'm a brazillian computer science undergraduate at ICMC - University of São Paulo.
I had always desired to make games and I've been doing so since I was 12 years old.
I'm part of Fellowship of the Game (since 2018) a group from my university dedicated to learning the art of making games.
My main game engine is Unity, but I also develop to a lower extent in Godot and Unreal.
I use GIMP and Krita for 2D art and Blender for 3D modelling (all of which are Free and Open-Source Software).
Another one of my projects is learning how to program a game engine in C++ and OpenGL.
I have a love/hate relationship with Linux that consists on migrating to it until my Nvidia drivers suddenly die and then returning to Windows, rinse and repeat.